About this role

Since 2012 CubeCraft has welcomed hundreds of millions of players. Drive the next generation of CubeCraft's growth and success. We're excited to continue to innovate and grow on minigames and also deliver CubeCraft-scale experiences across the Minecraft multiplayer ecosystem, such as in SMPs, MMORPGs and competitive/ranked gaming.

Responsibilities

  • Design and Deliver the CubeCraft Roadmap
    • Lead the roadmap development process collaborating with our founder Rubik and other key stakeholders
    • Work with project and technical managers to schedule production
    • Oversee the development process, ensuring delivery is well-tracked, understood and executed within targets
  • Support a collaborative cross-discipline team
    • Ensure there is a shared vision amongst all creatives (developers, designers, etc) and coordinators (project management, QA, etc)
    • Maintain good communication to keep alignment between delivery teams and inform senior management
    • Champion the creative teams, unblock them and foster a culture of self-improvement via ongoing introspective reviews
  • Engage with our industry peers and key stakeholders
    • Represent CubeCraft in meetings with brands, partners and Microsoft
    • Maintain friendly relationships across the ecosystem, including our competitors. We all succeed together.
    • Advocate for CubeCraft, its team and players in community spaces and in engagement with external parties
  • Be visible and accessible to our players
    • Our success is built on our players, and we are committed to delivering the best experience for our players.
    • Build community engagement and foster a culture of player centric decision making.
    • Accountable for key success metrics (active users, engagement and retention)

Requirements

  • Deep knowledge of Minecraft multiplayer across a variety of genres
  • Multiple years of experience leading a LiveOps gaming product
  • Proven experience in creative leadership including design documentation and pitch sessions
  • Results-driven mindset with a commitment to delivering excellence
  • Pro-active approach to staying ahead of a fast-paced industry and evolving priorities
  • Versed in Live service economics (LTV, DAU, MAU, ARPU, etc)

Desired traits

  • Previous roles with demonstrable success in Marketing/Growth
  • Technical proficiency to speak the language of developers
  • High levels of critical thinking and problem solving, with the ability to nurture these skills in your team members.
  • Leadership and project management experience in a remote first environment
  • Data Analysis and Business Intelligence skills to inform strategic decision making

The compensation for this role consists of a base and performance award.

  • For the base fee, depending on various factors (such as level, experience and location) which will be discussed during the recruitment process the compensation is expected to be, on average, around $42,000 per annum base for this role.
  • Your performance will then be measured monthly on key performance indicators related to player activity and revenue. Each month there will be a performance review and bonus payment of up to $12,000 each month.
  • Key Performance Indicators will be discussed during the recruitment process, agreed in advance and fixed for a 6-12 month term.
  • We would expect a successful candidate who achieves a reasonable set of targets to earn between $90k and $140k per annum.

UK Only - Apprenticeship Opportunity

We may offer adaptations of this role as an apprenticeship within the UK.

An apprenticeship is a genuine job and you will be employed from day one and is an alternative to post-16 and post-18 education. Apprenticeships combine practical training in a job with study. They are a great way to simultaneously gain practical skills and formal qualifications. Depending on the exact course (and where you are in your own education) you will get the equivalent of either A-Levels or a Foundation Degree/beyond.

Given the seniority of this role, we would expect any relevant apprenticeship to be at L5 seniority, or above, such as a Chartered Manager Degree Apprenticeship.

All of your training is fully funded by ourselves and the UK Government. Get in touch if this is of interest to you.

How to apply

When submitting your application please include a covering letter detailing any relevant experience, reasons for your application, and anything else you feel we should know about your application, along with your CV. These should be emailed to jobs@cubecraft.net. The subject of your email should be in this format:

"Position Applying for - Name - IGN"

For example:
"Associate Producer - John Smith - jsmith1"

As a brief note we do try to reply to all reasonable applications that we receive but from time to time we don’t get the chance. Any replies aim to be sent within 2 weeks of us receiving an application.

We want to hire great people, not just those with skills in applying for jobs! If you are worried about how to put together a CV or covering letter - try your best and we'll get back in touch with some written questions necessary or alternatively we'll provide advice and guidance on how best to format an application.

Click to email jobs@cubecraft.net
About CubeCraft
  • Creating Minecraft content since 2012.
  • Over 100 million unique players.
  • 1,500,000 Weekly active users.
  • Over 50 team members.
  • Official Minecraft partner.
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